3D EnhanceOrSurpressFeatures



How does the EnhanceOrSurpressFeatures module work in 3D?
Does it apply the filter plane-wise or in 3D?


It appears from the source code to depend on the particular function within EnhanceOrSuppress- some (like speckles) are volumetric and some (like DIC) are planewise. Do you have a question on a particular one, or can you figure it out from the source code?


Maybe if it would be described in the help of the module which works in 2D and which in 3D?


Made an issue for it. Always feel free to weigh in on that (or make issues directly there if they’re SWE related!).